Reference Manual - 1.8.0
IDirectFBSurface   FillTriangle

Fill a non-textured triangle.

DFBResult FillTriangle (
  IDirectFBSurface   * thiz,
  int   x1,
  int   y1,
  int   x2,
  int   y2,
  int   x3,
  int   y3
);

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